Since
the dawn of the internet there have been significant changes to the
way music has been consumed.
One
of the first companies to adopt the internet for music sales was
Ritmoteca in 1998, who had agreements with Universal, Sony, Warner,
and Bertelsmann Music Group in order to use their artists in their
catalogue of 300,000 songs available to buy. However the company
became defunct in 2003, but was able to inspire others to create
similar services. With MyCokeMusic launching in January 2001,
followed by iTunes music store in June that year. MyCokeMusic sold
over 100,000 songs in the first 3 months, but Itunes in the UK sold
over 450,000 songs in the first week alone.
Before
the internet era began, the main consumption of music would have been
through the CD format, or in some cases tape or vinyl. However, with
the internet making it easier to access the music you want almost
immediately, it has become the most consumed format.
Initially
this could have been seen as a positive change, as online downloads
has “allowed for potentially lower expenses such as lower
coordination costs, lower distribution costs, as well as the
possibility for redistributed total profits “ O'Reilly, R. (2014).
Now the issue that is faced here is that despite the drop in
distribution and production costs to distribute physical records, for
any singles or albums going through the iTunes route, every artist
and label has to give iTunes a cut in the sales, which on average is
a “30% cut of sales” Billboard. (2013).
iTunes
was seen as providing “a place where we were going to monetize
music and in theory stem the tide of piracy. So, it was certainly a
solution for the time,” Mcdonald, M. (2013). Before services like
iTunes, it was all too easy to illegally download the music you
wanted, with sites such as Limewire and Napster offering 24 hour
services for file sharing. There were very few precautions in place
to punish those who were downloading illegally, and there were very
few online legal substitutes that offered such a wide range.
The
main companies in the music industry at the early 2000's took a long
time to adapt to the changes brought about via internet and rather
than seeing its positive attributes and utilising these. They didn't
invest enough time in the idea of online distribution, which paved
the way for piracy sites set up by people who noticed the need of the
consumer and created sites to cater for this at a large scale:
“So
far they have been slow to embrace the internet, which has seemed to
them not an opportunity but their nemesis. Rather than putting their
product on file-sharing applications, they are prosecuting
free-download users for theft.”
The
Economist, (2004)
At
the forefront of the digital downloads in the late 90's to early 00's
was Napster.
Defined
as a peer-to-peer service, they specialised in MP3 files allowing “IT
people to dip into each other's hard drives, and share their MP3
music files.” Lamont, T. (2013). and at their peak had around 80
million registered users. This is not to say that piracy wasn't
available prior to the internet era, as consumers could copy CD's etc
from friends onto blank cassette tapes and discs, but peer-to-peer
online sharing sites made the piracy game a lot quicker and therefore
took a massive market away from the recording industry. It now meant
that just 1 person would have to buy the records to begin with and
from there 80 million people had free access to this.
Napster
were closed as a peer-to-peer service in 2001, but until the big
companies were ready to go along with this change in music
consumption there would be new sites cropping up constantly and a
growing number of consumers ready to risk being fined in order to
gain the easy and free accessibility of pirated music.
In
the year 2000 72.8% of record sales were in CD format and the value
of recording sales across the world was at $36.9 billion. However
according to the International
Federation of the Phonographic Industry “World sales of recorded
music for the year 2000 fell by 1.3% in value and by 1.2% in units
compared with 1999.” IFPI, (2001). This suggests that global sales
were already being affected by factors such as online piracy.
If
we were to compare those figures to the most recent sales, the world
value of the recording industry for the year 2014 was $15 billion -
less than half the income made 14 years before and with a equal split
of 46% each for digital revenues and physical sales.
Although
the industry have begun to grasp at services such as iTunes and
digital sales have shown that they are a convenient and sought after
way of consuming music, the music industry now have further
progressions to utilise streaming:
“Subscription
services, part of an increasingly diverse mix of industry revenue
streams, are going from strength to strength.” IFPI, (2015).
However streaming services are causing an issue in the recording
industry, with labels only getting a certain cut in sales and with a
consumer audience who have since the late 90's been accustomed to
getting what they want, when they want, for free.
In
2005 we saw the launch of Youtube, a free video sharing online
platform. A year later, this service was bought up by Google. With
millions of users already visiting the site regularly, Google decided
to get the major record labels involved, offering them a cut in
revenues in order to use their artists' music videos on their site.
The great thing about Youtube was that it was feeding this need for
free content, but at the same time keeping it legal and getting
revenue streams through advertisements which could then be generated
back to the content owner.
“It
has been speculated on the webvine that YouTube is willing to pay its
users at the very least $1 per view. This only goes into effect if a
user reaches a minimum number of views which seems to be in the
vicinity of 1,000. The snag comes in the site’s payment terms.
YouTube only issues checks when a user has earned $100.”
Somoso,
E. (2013).
In
the case of many labels, they didn't agree with the cut that was
being offered to them, and Warner Music pulled all their videos from
the site when they weren't offered the substantial amount per stream
that they asked for. Months after this Youtube had a similar dispute
with PRS in the UK and for a while had to block the viewing of music
videos by major labels in the UK.
By
taking their artists off the site, all the labels did was lose out on
an extra revenue stream at a time when sales were declining and the
recording industry was needing extra revenue. “Musicians get less
exposure. YouTube gets less usage. Fans are left in the dark (or
hunting around on less reputable sites for music videos).” Masnick,
M. (2009).
It
has taken a long time for the major labels to come to terms with the
fact that consumers no longer want to pay for music and would prefer
the option of a free, accessible service. With high speed internet
and open access wifi for home devices, mobile phones and more
recently the introduction of the tablet, the need for a separate
device such as a CD Player or tape player has become obsolete and
services that can be accessed through apps and the internet have
become far more convenient.
Despite
being a video-hosting site for all different entertainment purposes,
Youtube has become known as being a huge platform for musicians.
Allowing musicians to get their music heard by global audiences
whether they have label backing or not, along with being a brilliant
promotional tool. “A recent report by tracking firm Visible
Measures found that nine out of the ten most "viral" videos
in 2009 were music-related” Masnick, M. (2009).
The
issue Youtube has had however is after spending ten years being a
free service, their revenue only goes as far as deals they make and
advertisement. The service is also only available online, leaving the
audience rendered without music in a situation where they are
offline.
The way Google are getting around this is by working on releasing Youtube Music Key, which will turn your Youtube app into a streaming music player as well as a video app. Offering an “ad-free, premium streaming for $10/mo (starting out with a promo price of $8/mo)” Henry, A. (2014).
Services
such as this have been copied from companies like Spotify and Deezer
who had seen the success of Youtube and the limitations it has and
have built streaming platforms dedicated to music which can provide a
online and offline service, whilst giving free service along with
also getting consumers to pay for music.
“People
thought it was OK to steal with The Pirate Bay. It wasn’t nice
going to international meetings. Was it close to killing the
industry? Yes. Then Spotify came and it was better than illegal
downloading. It was super-fast, almost everything was on it, and it
was free.”
Sundin,
P. (2014).
In
the year-end report for the year 2008 – the year the Swedish
streaming service Spotify launched and the year after the french
service Deezer was launched – there was a prediction that:
“Advertising-supported
services are a potential way to wean habitual non-payers on to
legitimate music services. Research in the US suggests that at least
45 million US consumers are willing to view adverts as the price of
listening to music.” IFPI, (2009).
In
2008 Spotify was still finding its footing, with the service only
launching the October after managing to make deals with the major
record labels. The initial subscription was under invitation-only
free service for beta-testing purposes. Which when the paid service
became available, the beta-testing community had their “existing
accounts immediately transition to become a free Spotify account.”
Spotifysehr, (2008). – although the free service was still under
invitation only in the early days.
They
have made their name by being one of the biggest freemium services -
meaning that the service is free of charge, unless you choose to
subscribe for the premium services. The major difference between the
free and paid service at the beginning was that the free service is
supported by advertisements and the paid service is interruption
free.
Over
time the premium service has begun to offer different services, such
as offline listening, where you can listen to playlists offline
without needing to pay per song to download it onto a device.
Along
with being able to skip as many tracks as you like (instead of only
being able to skip 5 tracks per hour on the free version), there is
also the option of HD music, and Spotify Connect which allows you to
control music between devices.
Like
piracy, streaming has created a way of users listening to music for
free (or through a monthly subscription basis) but due to
advertisement revenues and the income from those who pay subscription
fees it allows consumers to listen to music conveniently without
downloading illegally.
Between
March 2011 and August 2012, Spotify rose from around one million
paying subscribers to four million. This may have contributed to the
reports that in 2011 “the number of peer-to-peer (P2P) file-sharers
fell by 26 per cent” IFPI, (2012). With the number of subscribers
through the different streaming companies rising by nearly 65% from
the previous year. By the end of 2011, Spotify had accounted to 2.5
million of the noted 13 million paying subscribers across all global
streaming companies, making them the most subscribed with Deezer
coming up second with 1.5 million subscribers.
In
2011 Spotify also announced a partnership with Facebook, integrating
music streaming services into the social media market.
Streaming
services are seen to be the future of the recorded music industry,
and have given artists a good promotional platform with features like
the radio stations on Spotify (where you can find new artists by
listening to music similar to the artists you are already listening
to), along with giving consumers a good service.
“I
love the way music turns all these techie devices like PCs, mobile
phones and iPads into personalised juke boxes and I love how the
internet lets me connect with fans wherever they are in the world.”
Bedingfield, N. (2012).
Not
everyone is happy with the way streaming services are currently being
run though. There have been multiple complaints from different
artists on the amount of money that is generated via streaming
services and how much of this reaches the artist.
Spotify
for example keep 30% of the money from subscriptions and
advertisement revenue and “pay out nearly 70% of all the money we
earn in royalties," Spotify, (2013). On average they pay per
recording a fee of “$0.007 per play” BBC, (2013). This means that
a recording would have to be played just over 140 times for the fee
to reach the usual 99 cent price that a single would be sold for on
iTunes.
For
major artists, Spotify have revealed that in 2013 through the pay per
play agreement, several artists had been paid more than $3 million
that year alone.
Geoff
Barrow from Portishead has been the most recent to claim to have
received an unfair sum of streaming revenue, as from 34,000,000
streams he has only received £1700 after tax. The problem here is
not specifically how much revenue goes to the artist from the
streaming companies, as we already know how much Spotify for starters
give per stream, but more so that the money must go through the
record company first, and how much of that money will then make it to
the artist once the record company have deducted their fees.
In
the case of a recently leaked copy of Lady Gaga's contract, there
shows a clause that any royalties would not be payable if generated
from “any blanket licenses under which the licensee is granted
access to all or a significant portion of Interscope's catalog”
Resnicoff, P. (2014).
As
it is the record label that have made a deal with streaming services
and not directly the artists, the record label are free to offer
their artist whatever deal they like when it comes down to revenue
generated by streaming. This could be an amount where the label pay
the royalties on the same basis as they would any other recording
revenue, by taking cuts for areas such as distribution and marketing
for the record. Or it could even be a deal such as the supposed
Interscope deal, where they offer no royalties at all, as they are
licensing their catalogue as a whole and not just a specific artist’s
works.
This
is where the criticisms begin for the new streaming service Tidal,
which launched last month. There are two main selling points for
Tidal, the first being their high fidelity sound and the second being
that they are supposedly more artist friendly.
According
to their twitter page 75% of their revenue generated will go to
labels and they will keep just 25% themselves. The problem with this
being that once again the licensing deal is with the record label, so
despite being a higher percentage of royalties reaching the labels,
that does not necessarily mean a higher percentage will reach the
artists.
Another
controversy surrounding Tidal is that there is no free option as
there are with other services, there is a two tier payment option.
With normal quality sound being $9.99 monthly (same price of Spotify
premium) and premium high fidelity sound being $19.99 monthly.
With
artists such as Taylor Swift taking their entire catalogue off other
streaming sites and being exclusive to Tidal, this means that for
many fans they are left with fewer options than before. Of course a
lot of this music can still be accessed on Youtube, but with artists
bringing out exclusive tracks just to Tidal this brings to
questioning; will this be an incentive for fans to subscribe or will
it push them back to piracy.
As
Lily Allen recently argued on Twitter that music fans “won't be
able to get the exclusive content on spotify, so they'll go to
torrent sites and pick up some other stuff too” Allen, L. (2015).
The
marketing focus has very much been around it being an artist friendly
company, but when the artists involved in the marketing are already
some of the richest in the business, and with smaller artists
criticising the company over social media and interviews it would
have been better for them to focus on the quality of the sound.
For
a major music fan, the type that already own a high quality sound
system and headphones, $19.99 a month might be a reasonable price for
being able to have unlimited streaming without having to subsidise
the sound quality.
And
clearly there is a large audience for hi-fi sound as continued sales
of hi-fi equipment show, and Deezer are doing a similar thing with
Deezer Elite at the moment.
There
are still however several types of audience of music consumer, even
within the audience that are looking for high sound quality you have
both an audience who want all their music on the same device where
they can listen to unlimited music without filling up their phones
with massive memory eating files, and then you have those who prefer
to physically own a recording whether that be on physical format or
digital.
To
cater for this market another company Pono Music launched like Tidal
in early 2015 and with a catalogue of 2 million tracks are also
catering for that second audience by selling high quality downloads
online. Their albums are roughly around $18 each, so this is also an
issue worth considering as many Tidal sceptics have said they
wouldn't spend $19.99 a month buying a physical record let alone want
to spend that much on a service where they can't even own the music
(which of course is a criticism of streaming services as a whole).
We
are at a time in the music industry where there has been one of the
fastest technological progressions: from fifteen years ago when the
first mobile phone was released with mp3 capabilities to now when
smartphones dominate and you can get millions of tracks available to
you any time of the day wherever you are.
“Through
the internet, which more than anything else creates access to things,
limitless music eventually became available for free. The big record
companies didn’t see how to make money from online distribution so
they effectively ignored it, leaving it to the hackers and the
audience to populate a new landscape of downloading....In the blink
of an eye music went from being rare, expensive and only available
through physical media in controlled outlets to being ubiquitous and
free worldwide.”
Albini,
S. (2014).
The
technological world is progressing, technology is getting cheaper,
consumers are constantly looking for best deals for their money and
the future of the music industry is to learn from their past mistakes
and follow the market and support innovation rather than clinging to
old models of consumption.
We've
seen that almost half of the revenue being generated in the past year
have been by digital revenues and that streaming is getting more
popular year on year.
So
now is the time for the music industry to look at its current
business model and address issues such as the legal status of
streaming licensing deals and to maximise the amount of revenue
generated without alienating the consumers once again.
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